Legal
Privacy Policy
last updated · 2026-09-21 · beta
What we collect
During the beta we collect only what you explicitly give us: the name, email and message you send through our contact form, and the email address you provide when joining the playtest list. We use privacy-respecting, aggregate analytics to understand site traffic — not to profile individuals.
Young players come first
- Quests for children run in a closed sandbox: no ads, no behavioural profiling, no chat with strangers, and parents choose the topics.
- For players under the digital-consent age, accounts and skill maps are controlled by a parent or guardian.
- We collect the minimum data needed to run a quest — never more because the player is a child.
What we never do
- We never sell your personal data to anyone.
- We never train our generative models on your player stories or save data.
- We never share your contact details with third parties except the processors we need to run the service (for example, our email provider), under their equivalent confidentiality obligations.
Playtest, save data and skill maps
Your interactive stories are yours. Save data is stored to let you resume sessions and is deletable on request. Skill maps show what a player demonstrated in-game; parents and teachers can see the same map for their learners. Aggregated, anonymized telemetry (session length, choice statistics) helps us tune the engine; it is never re-identified.
Your rights
You can ask us at any time to export or delete the personal data we hold about you — write to hello@qwa.games. We answer within 30 days. If you are in the EEA or Ukraine, you additionally have the right to lodge a complaint with your local data-protection authority.
Contact
QwA · Kyiv, Ukraine · remote-first — hello@qwa.games
Before launch
This beta policy is an honest summary of current practice. Have counsel review it against GDPR, COPPA and Ukrainian data-protection law — including children's-data rules — before signing commercial agreements.